GAMIFIED MARKETING FOR CRAFT BREWERIES

YOUR NEIGHBOURHOOD,
RENDERED IN 16‑BIT.
YOUR REVENUE,
RENDERED IN REAL LIFE.

Brewventure turns your venue’s real streets into a 16-bit world your customers choose to play. They explore your neighbourhood, collect rewards, and walk through your front door. No app to build. No agency to hire. No campaign to manage.

YOUR REGULARS
DESERVE MORE
THAN A STAMP CARD.

Behind every problem is an opportunity.

Email click rates sit at 2.1%. Loyalty cards go unearned and unclaimed. Digital ads buy attention you haven’t earned — and lose it the moment the scroll moves on. Meanwhile, players spend hours in worlds that give them nothing but entertainment. Your neighbourhood could give them that, and a reason to walk through your door.

2.1%
average email click rate across all industries [ActiveCampaign, 2025]
>50%
of loyalty program rewards go unclaimed [Queue-it, 2026]
8.3 min
Brewventure avg. session time (Westside beta)

Tap your potential.

NOT AN IFRAME.
AN ENGINE.

Built on Phaser 3 and Next.js 15. Sub-second cold starts. Your neighbourhood rendered tile-by-tile from real OpenStreetMap data, with your colours, characters, and story layered on top. This isn’t a template with your logo dropped in — it’s an engine built around your specific address.

Layer 03
Playable world: WASD, Buzz FX, 10-minute loop.
Layer 02
Tenant config: palette, avatars, Square integration.
Layer 01
OpenStreetMap: 5856 × 4448 px of South Melbourne.
The Westside Ale Works 16-bit neighbourhood — streets, trams, and landmarks of South Melbourne rendered by the Brewventure engine
WESTSIDE ALE WORKS · SOUTH MELBOURNE VIC · LIVE INSTANCEYOUR NEIGHBOURHOOD, OUR ENGINE

YOUR BRAND, PROTECTED

Every configuration is validated before it touches the engine — colours, avatars, spawn points, reward triggers. Your world is yours. Nothing bleeds between venues. Architecturally impossible.

EVERY SESSION IS DIFFERENT

Your regulars won't see the same game twice. SpawnPlanner seeds a fresh arrangement of collectibles each visit — session-stable, never stale. More reasons to return.

YOUR DATA, LOCKED DOWN

Row-Level Security on every database query. A request from one venue cannot return a single row of another's data — enforced at the database, not an application filter someone forgets to write.

BUILT FROM YOUR REAL STREETS

Your neighbourhood, rendered from real OpenStreetMap data — actual streets, laneways, tram routes, and intersections. Your venue at the centre. Not a generic game world. Yours.

BUILT ONPhaser 3  ·  Next.js 15  ·  Node.js  ·  Supabase  ·  OpenStreetMap

YOUR REWARDS.
YOUR RULES.

Integrated rewards or standalone. You choose.

Pair with Square Loyalty for frictionless in-venue redemption — players earn in-game, redeem at the bar via QR code. No new hardware. No app installs. The game earns; you pour.

No Square? No problem. Run Brewventure standalone — capture email leads, drive foot traffic, and build brand loyalty on your terms. The Square integration plugs in whenever you’re ready.

PRICING

Pricing is tailored to your venue and what you’re trying to do. A standalone launch sits at a different price to a full Square integration with custom map work. Let’s talk about what’s right for you — no pressure, no deck, just a conversation.

[ CONTACT US FOR PRICING ]
  1. A player collects 5 beers. Your Buzz effect fires.
  2. Brewventure calls the Square Loyalty API on their behalf.
  3. A reward lands in their inbox or on their phone. Instantly.
  4. They scan a QR code at your bar. No friction. No staff training.
  5. It expires in 30 days. Urgency becomes the mechanic.

YOUR BRAND.
FULLY INGESTED.

Drop in your colours, logo, and NPC names. The engine adapts automatically — palette, typography, intro screen, reward copy. Same infrastructure. Entirely yours. Westside’s amber is not your amber.

WESTSIDE ALE WORKS · LIVE BRAND PALETTE
#d97706
AMBER
#1e3a5f
DEEP NAVY
#78716c
STONE
#fef3c7
CREAM
#0c0a09
CHAR

DROP YOUR BRAND JSON

Provide primary, secondary, neutral, base, and deep hex codes. Add your logo path and display name. That's the entire brand ingestion surface.

EVERYTHING VALIDATED

Your colours, logo, and content are verified automatically. If something is off, you find out before it ships — not after your customers do.

THE ENGINE ADAPTS

Your palette flows through the entire world — intro screen, character colours, reward popups, overlays. Same engine. Your brand, everywhere.

LIVE IN LESS THAN
TWO WEEKS.

We don’t do six-month integrations. From first call to live game, most venues are playable in under fourteen days. Westside Ale Works went live in ten.

  1. DISCOVERY CALL30 MIN
    We map your neighbourhood, your brand, and your goals. You walk away with a working demo of your streets rendered in 16-bit.
  2. BRAND INGESTION1 DAY
    Send us your hex codes, logo, and venue details. Everything is validated automatically. The engine adapts. Your world takes shape.
  3. MAP EDITOR SESSION2 HOURS
    Curate your streets. Place your beer anchors. Configure your rewards. You own the map — we just built the editor.
  4. GO LIVEDAY 14
    One iframe. One link to share. Your players start exploring. Square rewards fire automatically, or standalone if you prefer.
[ REQUEST DEMO ]

info@brewventure.com.au  ·  we reply same day

BREWVENTURE · BVR-001 / SHEET 4 OF 4 · REV Binfo@brewventure.com.au